﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGServer
{
    class RPGFightResult
    {
        public List<uint> AttackObjectIdList;
        public ushort AttackObjectDamage;
        public List<uint> AttackPlayerIdList;

        public uint UnderAttackObjectId;
        public ushort UnderAttackObjectDamage;
        public uint UnderAttackPlayerId;

        public RPGFightResult()
        {
            AttackObjectIdList = new List<uint>();
            AttackPlayerIdList = new List<uint>();
        }
    }
}
